[HanCinema's Digest] Culture Corner

The Cultural Heritage Administration (CHA) recognises a special tea-brewing technique as a cultural heritage, the BBC looks at North Korea to separate fact from fiction, get a glimpse of Korea's thriving startup scene, and don't forget how big gaming is in modern Korean culture.

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"Traditional Tea Brewing Technique to Become Intangible Cultural Property"

UNESCO lists Kimchi-making is an intangible cultural property, and now it looks like now a traditional tea brewing technique ("jeon-tong-je-da") will be recognised by The Cultural Heritage Administration (CHA): "Records of the South Korean traditional tea making process go as far back as the Three Kingdoms era more than a millennium ago. The Joseon Dynasty era that lasted from 1392 to 1897 also saw publications of various books containing such records".

...READ ON KBS RADIO

"Eight things people get wrong about North Korea"

North Korea is a strange and troubling place, but with all the news we hear about what's going on over the DMZ isn't always accurate. In this post, the BBC aims to put the record straight on a few misconceptions about the Hermit Kingdom. Is North Korea about to nuke the world back to the Stone Age? Does Kim Jong-un know what he's doing? Are there elections in North Korea? John Nilsson-Wright helps us discern fact from fiction...

...READ ON BBC

"Everyone you need to know in South Korea's startup scene"

South Korea is a well-established technological powerhouse on the world stage. Massive companies like Samsung and Kia come immediately to mind, but innovation in the twenty-first century has seen a global trend towards supporting startups in this sector. So how does Korea fair on this end of the scale? Tech in Asia gives us a crash course on South Korea's startup scene: "Recently, the government pledged to put Korea in the top seven countries for startup accelerators. All that work is starting to pay off".

...READ ON TECH IN ASIA

"10 Bizzare Facts About South Korea's Gaming Culture"

Gaming in South Korea is massive; seriously, it's phenomenal, and the country has a thriving industry that's so intense and well-supported that it may appear a little strange when viewed from the outside. But the stigma around games and gamers themselves have been lifted in modern times, and the gaming culture, indeed the geek culture, has risen to such great heights that to shrug off games as mere anything is unfounded. So just how big are games in Korea? Mind the memes...

...READ ON PS BEYOND